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Film Teaser Trailer - Summer

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Digital Media Technology - Essay

Digital Media Technology refers to the audio, picture and video content that has been digitally, compressed. It can then be used and manipulated by computers, and transmitted over networks. Examples of digital media technology are software’s, digital images, video, video games and web pages and social media. During the post modern times that we are currently living in, digital media technology is very important in terms of creativity. While creating my AS music magazine, I invested time into experimentation, as I wanted to explore the different types of colour schemes, that would be used in my magazine. While creating my horror trailer, we realised that people use horror movies for hyper reality purposes, as it allows them to get away fro, reality. Having access to social media while creating my music magazine, benefitted me as it allowed me to see how grime artist, such as Chipmunk and Stormy, present their selves. Digital technology has a bid impact when it came to the post prod...

Week 2 - Homework prep Task 3.

The film uses different subgenres of horror; for example it uses splatter, monster, j horror psychological and slasher. J horror is used in an interesting way, as it shows he difference between the American system and the Japanese system, as it tries to convey that the Japanese people are able to resolve their problems and go back to being peaceful, whereas the Americans are unable to resolve their problems which makes the society corrupt. The props and items were used in an interesting way as they had symbolic meanings, for example the items that all the characters picked up were symbolic of their death, as we were showed towards the end when the 2 characters were in the cube and the ballerina and the man holding the item they both picked up, symbolised the way that they were meant to die. A convention that the film used in an interesting way is the characters. There were typical characters such as the prostitute, the virgin, the scholar, the fool and the athlete. In this cas...

Prep 3.4

General definition, information  –  The BBFC and PEGI are the two organisations who certificate and rate media products. The BBFC are an non-government regulatory body to which films are submitted for classification based on their content. PEGI used descriptors that are placed on the back of the video games packaging. These descriptors explain the main reason behind why games have been given a particular age rating. Specific points/debates  However this role means that we have to place our trust in these organisations as we, the audience, rely upon them to make the decision of what we should and shouldn’t be subjected to in media products.  Problems are faced by these gatekeepers when it comes to media that they are unable to regulate.  Thesis statement  Although these regulatory bodies are in place there are problems with the systems that prevent them from being used as a means of protection, for the public, from the media.  For e...